The course starts out on a dirt road with grass on the sides, like DK's Jungle Parkway. After a bit, it transitions into a winding maze of roads on cliffs. These paths are very hard to navigate, even if you're with another person. The paths eventually meet, and after a few turns, there is a bridge which takes you back to the dirt road. Shortly after, the finish line is reached. The course itself has few railings. If you fall off a cliff, you will roll down the hill for a few seconds. Lakitu will pick you up after you roll all the way down to the bottom, making falls more costly than normal. Before the bridge there is a giant Yoshi Egg that spins across a small area. If it rolls over a player, he or she will be flattened, like a player run over a Thwomp or a Mega Mushroom. However, AI-controlled characters cannot be flattened by it. Also, there are black porcupines on some paths that will make one spin out if hit.
The confusing part of this track is that there is no telling who is in which place. Because there are so many different pathways that take you to different parts of the course, the game simply replaces the usual positions with question marks, only revealing the standings for a racer after he or she has crossed the finish line.
Before you race on this course use time trials to determine the fastest possible route. This will be determined by your character and driving style. There are two standard routes one by going left at the first fork it is the de facto shortest but also the most technical. There is also a longer but less technical route. But remember this course is litterally a web of tracks. There are lots of possible routes. Don't limit yourself to one trial, experiment and practice as much as you need.
DK's Jungle Parkway