Mario Kart Racing Wiki
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{{Template:MusicPlayer |Top = 10px |PlaylistURL = e/4KeZ9MmRuhw |Autoplay = 1 |Hide = 1 |Repeat = 1}}
 
{{Construction}}{{Videogame
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{{Construction}}
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{{Videogame
 
|title = Mario Kart: Double Dash‼
 
|title = Mario Kart: Double Dash‼
 
|image = [[Image:250px-Mk_doubledash.jpg]]
 
|image = [[Image:250px-Mk_doubledash.jpg]]
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==Gameplay==
 
==Gameplay==
  +
[[File:Double_Dash!!.png|thumb|left|The Double Dash!! technique, one of the new elements in this game.]]
Double Dash!!'s gameplay vastly differs from and improves on it's predecessors in many ways; since the player can pick not one character, but two - one to drive, and one to use items. In addition, the player is able to use [[:Category:Karts|karts]] that are not the characters' (Mario and Luigi can use Yoshi's kart, for example) depending on their class, whether they are heavyweight, middleweight, or lightweight. Not only this, the [[Drifting|power slide]] has been improved; if the player makes blue sparks while power sliding, a mini turbo is performed. There are sixteen courses to race on. Each cup features four tracks. Five different cup races are available, one of which is the [[All Cup Tour]], featuring all sixteen tracks in random order (except for the first, [[Luigi Circuit]], and the last, [[Rainbow Road]]). Each track is also playable in "Mirror Mode," where the tracks are mirrored; however, Mirror Mode is only available for 150cc.
+
Double Dash!!'s gameplay vastly differs from and improves on it's predecessors in many ways; since the player can pick not one character, but two - one to drive, and one to use items. In addition, the player is able to use [[:Category:Karts|karts]] that are not the characters' (Mario and Luigi can use Yoshi's kart, for example) depending on their class, whether they are heavyweight, middleweight, or lightweight. Not only this, the [[Drifting|power slide]] has been improved; if the player makes blue sparks while power sliding, a mini turbo is performed. The rocket start is also improved as the Double Dadsh!!, in which both team members perform it when the [[Pre-race countdown]] is finished. There are sixteen courses to race on. Each cup features four tracks. Five different cup races are available, one of which is the [[All Cup Tour]], featuring all sixteen tracks in random order (except for the first, [[Luigi Circuit]], and the last, [[Rainbow Road]]). Each track is also playable in "Mirror Mode," where the tracks are mirrored; however, Mirror Mode is only available for 150cc.
   
 
This installment also features multiplayer battle modes. As in previous installments, the battle arenas are enclosed, with varying architecture and a constant arsenal. In addition to the balloon-popping game, which has been the standard ''Mario Kart'' battle game, two new battle systems are included. The first, called "Shine Thief", involves capturing a Shine Sprite and maintaining possession of it for a set time period. The second, called "Bob-omb Blast", uses only colored [[Bob-omb]]s, and utilizes a trade-off point system that requires the players to succeed in attacks, while also avoiding those directed at them.
 
This installment also features multiplayer battle modes. As in previous installments, the battle arenas are enclosed, with varying architecture and a constant arsenal. In addition to the balloon-popping game, which has been the standard ''Mario Kart'' battle game, two new battle systems are included. The first, called "Shine Thief", involves capturing a Shine Sprite and maintaining possession of it for a set time period. The second, called "Bob-omb Blast", uses only colored [[Bob-omb]]s, and utilizes a trade-off point system that requires the players to succeed in attacks, while also avoiding those directed at them.
   
Aside from the many drivers available, numerous other Mario characters play minor roles in the game. [[Lakitu]] reprises his role as the racetrack keeper, signaling the start of each race, alerting players when they complete a lap, warning them when they are going the wrong way, and returning drivers to the racetrack when they fall into dangerous areas. [[Shy Guy]]s, [[Piranha Plant]]s, [[Goomba]]s, and [[Wiggler]]s are also present in the game, and serve as obstacles for the driver to avoid. Toadsworth drives the winners of a cup during the victory celebration. Piantas and Nokis from ''Super Mario Sunshine'' also cheer players on certain courses, such as [[Peach Beach]] and [[Daisy Cruiser]], and form much of the crowd at victory ceremonies (held at Peach Beach). Classic ''Mario'' series characters, including [[Donkey Kong Jr.]], can be seen in the crowds around [[Waluigi Stadium]].
+
Aside from the many drivers available, numerous other Mario characters play minor roles in the game. [[Lakitu]] reprises his role as the referee, signaling the start of each race, alerting players when they complete a [[lap]], warning them when they are going the wrong way, and returning drivers to the racetrack when they fall into dangerous areas. [[Shy Guy]]s, [[Piranha Plant]]s, [[Goomba]]s, and [[Wiggler]]s are also present in the game, and serve as obstacles for the driver to avoid. Toadsworth drives the winners of a cup during the victory celebration. Piantas and Nokis from ''Super Mario Sunshine'' also cheer players on certain courses, such as [[Peach Beach]] and [[Daisy Cruiser]], and form much of the crowd at [[Award Ceremony|victory ceremonies]] (held at Peach Beach). Classic ''Mario'' series characters, including [[Donkey Kong Jr.]], can be seen in the crowds around [[Waluigi Stadium]].
   
 
The game includes 21 karts to choose from. They are categorized by weight. Generally, lightweight karts have good acceleration and handling, and are easily able to traverse rough terrain, but have low top speeds, can be knocked around by larger karts, and can only hold light characters. Heavyweight karts usually have high top speeds, can knock around many smaller karts, but they have poor acceleration, steering, off-road handling, and can only be manned if there is at least one heavy character. Middleweight karts' performance are well-balanced, but they cannot hold heavy characters. However, there are exceptions to this, such as the [[Barrel Train]] and [[Boo Pipes]]. Of 21 karts available in all, only eight are available from the start. The other 13 may be unlocked by successfully completing races and finishing the game. Although everyone has one kart, the twenty-first kart is the [[Parade Kart]] that Toadsworth uses to drive the first place winners. This car the best stat ratio (4 stars for speed and weight; 3 stars for acceleration) and any combination of characters can drive it, but it takes the longest to recover from flipping over.
 
The game includes 21 karts to choose from. They are categorized by weight. Generally, lightweight karts have good acceleration and handling, and are easily able to traverse rough terrain, but have low top speeds, can be knocked around by larger karts, and can only hold light characters. Heavyweight karts usually have high top speeds, can knock around many smaller karts, but they have poor acceleration, steering, off-road handling, and can only be manned if there is at least one heavy character. Middleweight karts' performance are well-balanced, but they cannot hold heavy characters. However, there are exceptions to this, such as the [[Barrel Train]] and [[Boo Pipes]]. Of 21 karts available in all, only eight are available from the start. The other 13 may be unlocked by successfully completing races and finishing the game. Although everyone has one kart, the twenty-first kart is the [[Parade Kart]] that Toadsworth uses to drive the first place winners. This car the best stat ratio (4 stars for speed and weight; 3 stars for acceleration) and any combination of characters can drive it, but it takes the longest to recover from flipping over.
   
 
A notable attribute of ''Double Dash!!'' is that it allows LAN play using the GameCube broadband adapter. Up to eight GameCubes can be connected, allowing for 16 player multiplayer games (two players controlling each kart).
 
A notable attribute of ''Double Dash!!'' is that it allows LAN play using the GameCube broadband adapter. Up to eight GameCubes can be connected, allowing for 16 player multiplayer games (two players controlling each kart).
  +
== Teams ==
   
== Characters ==
 
{{Table}}
 
 
=== Initially playable ===
 
=== Initially playable ===
 
{{Table}}
* [[Mario]] and [[Luigi]]
 
* [[Peach]] and [[Daisy]]
+
* [[Mario]] (Medium) and [[Luigi]] (Medium)
* [[Yoshi]] and [[Birdo]]
+
* [[Peach]] (Medium) and [[Daisy]] (Medium)
* [[Baby Mario]] and [[Baby Luigi]]
+
* [[Yoshi]] (Medium) and [[Birdo]] (Medium)
* [[Koopa Troopa]] and [[Paratroopa]]
+
* [[Baby Mario]] (Light) and [[Baby Luigi]] (Light)
* [[Donkey Kong]] and [[Diddy Kong]]
+
* [[Koopa Troopa]] (Light) and [[Paratroopa]] (Light)
* [[Wario]] and [[Waluigi]]
+
* [[Donkey Kong]] (Heavy) and [[Diddy Kong]] (Light)
  +
* [[Wario]] (Heavy) and [[Waluigi]] (Medium)
* [[Bowser]] and [[Bowser Jr.]]<gallery widths="172" orientation="none" spacing="small" captionalign="left">
+
* [[Bowser]] (Heavy) and [[Bowser Jr.]] (Light)<gallery widths="172" orientation="none" spacing="small" position="center">
 
Mario y Lugi (mkdd).png|Mario's Team
 
Mario y Lugi (mkdd).png|Mario's Team
 
Peach y Daisy (mkdd).png|Peach's Team
 
Peach y Daisy (mkdd).png|Peach's Team
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=== Unlockable ===
 
=== Unlockable ===
* [[Toad]] & [[Toadette]]
+
* [[Toad]] (light) and [[Toadette]] (light)
* [[King Boo]] & [[Petey Piranha]]
+
* [[King Boo]] (heavy) and [[Petey Piranha]] (heavy)
<gallery captionalign="left">
+
<gallery position="center">
Toad y Toadette (mkdd).jpeg|Toads Team
+
Toad y Toadette (mkdd).jpeg|Toad's Team
Petey Phraña y Rey Boo (mkdd).jpeg|Petey Pirahnas Team
+
Petey Phraña y Rey Boo (mkdd).jpeg|Petey Piranha's Team
 
</gallery>
 
</gallery>
   
 
== Karts ==
 
== Karts ==
 
Each character has one kart.
 
Each character has one kart.
{|align=center class="sortable" cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: 0 auto; border-collapse: collapse; background-color: white; color: black;"
+
{| align="center" border="1" cellpadding="3" cellspacing="0" class="sortable" style="border-radius:5px; background-color: #6c99f0; border: 1px solid #05296f; color:#05296f; width:650px; text-align:center;"
 
|-
 
|-
 
! scope="col"|Name
 
! scope="col"|Name
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|-
 
|-
 
|[[Red Fire]]
 
|[[Red Fire]]
  +
|[[File:Red_Fire_-_Artwork_-_Mario_Kart_Double_Dash!!.png|150px]]
|
 
 
|Mario
 
|Mario
 
|{{DD3}}
 
|{{DD3}}
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|-
 
|-
 
|[[Green Fire]]
 
|[[Green Fire]]
  +
|[[File:MKDD_Green_Fire.jpg|150px]]
|
 
 
|Luigi
 
|Luigi
 
|{{DD2}}
 
|{{DD2}}
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|-
 
|-
 
|[[Heart Coach]]
 
|[[Heart Coach]]
  +
|[[File:Heart_Coach.jpg|150px]]
|
 
 
|Peach
 
|Peach
 
|{{DD2}}
 
|{{DD2}}
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|-
 
|-
 
|[[Bloom Coach]]
 
|[[Bloom Coach]]
  +
|[[File:MKDD_Bloom_Coach.jpg|150px]]
|
 
 
|Daisy
 
|Daisy
 
|{{DD3}}
 
|{{DD3}}
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|-
 
|-
 
|[[Turbo Yoshi]]
 
|[[Turbo Yoshi]]
  +
|[[File:064.jpg|150px]]
|
 
 
|Yoshi
 
|Yoshi
 
|{{DD2}}
 
|{{DD2}}
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|-
 
|-
 
|[[Turbo Birdo]]
 
|[[Turbo Birdo]]
  +
|[[File:Turbo_Birdo.jpg|150px]]
|
 
 
|Birdo
 
|Birdo
 
|{{DD3}}
 
|{{DD3}}
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|{{DD4}}
 
|{{DD4}}
 
|-
 
|-
  +
|[[Goo-Goo Buggy]]
|
 
  +
|[[File:Googoobuggy.jpg|150px]]
|
 
  +
|Baby Mario
|
 
  +
|{{DD1}}
|
 
  +
|{{DD5}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[Rattle Buggy]]
|
 
  +
|[[File:MKDD_Rattle_Buggy.jpg|150px]]
|
 
  +
|Baby Luigi
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[Toad Kart]]
|
 
  +
|[[File:MKDD_Toad_Kart.jpg|150px]]
|
 
  +
|Toad
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[Toadette Kart]]
|
 
  +
|[[File:MKDD_Toadette_Kart.jpg|150px]]
|
 
  +
|Toadette
|
 
  +
|{{DD1}}
|
 
  +
|{{DD5}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[Koopa Dasher]]
|
 
  +
|[[File:Koopa_Dasher.jpg|150px]]
|
 
  +
|Koopa Troopa
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[Para Wing]]
|
 
  +
|[[File:MKDD_Para_Wing.jpg|150px]]
|
 
  +
|Koopa Paratroopa
|
 
  +
|{{DD1}}
|
 
  +
|{{DD5}}
|
 
  +
|{{DD2}}
|
 
 
|-
 
|-
  +
|[[DK Jumbo]]
|
 
  +
|[[File:Dkjumbo.jpg|150px]]
|
 
  +
|Donkey Kong
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
 
|-
 
|-
  +
|[[Barrel Train]]
|
 
  +
|[[File:Barrel_Train.jpg|150px]]
|
 
  +
|Diddy Kong
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
  +
|{{DD3}}
|
 
 
|-
 
|-
  +
|[[Koopa King]]
|
 
  +
|[[File:Koopaking.jpg|150px]]
|
 
  +
|Bowser
|
 
  +
|{{DD5}}
|
 
  +
|{{DD1}}
|
 
  +
|{{DD5}}
|
 
 
|-
 
|-
  +
|[[Bullet Blaster]]
|
 
  +
|[[File:MKDD_Bullet_Blaster.jpg|150px]]
|
 
  +
|Bowser Jr.
|
 
  +
|{{DD4}}
|
 
  +
|{{DD3}}
|
 
  +
|{{DD1}}
|
 
 
|-
 
|-
  +
|[[Wario Car]]
|
 
  +
|[[File:Wariocar.jpg|150px]]
|
 
  +
|Wario
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
 
|-
 
|-
  +
|[[Waluigi Racer]]
|
 
  +
|[[File:Waluigi's_Waluigi_Racer.jpg|150px]]
|
 
  +
|Waluigi
|
 
  +
|{{DD3}}
|
 
  +
|{{DD3}}
|
 
  +
|{{DD3}}
|
 
 
|-
 
|-
  +
|[[Piranha Pipes]]
|
 
  +
|[[File:Piranhapipes.jpg|150px]]
|
 
  +
|Petey Piranha
|
 
  +
|{{DD4}}
|
 
  +
|{{DD2}}
|
 
  +
|{{DD5}}
|
 
 
|-
 
|-
  +
|[[Boo Pipes]]
|
 
  +
|[[File:Boopipes.jpg|150px]]
|
 
  +
|King Boo
|
 
  +
|{{DD2}}
|
 
  +
|{{DD4}}
|
 
  +
|{{DD5}}
|
 
 
|-
 
|-
  +
|[[Parade Kart]]
|
 
  +
|[[File:MKDD_Parade_Kart.jpg|150px]]
|
 
|
+
|All
  +
|{{DD4}}
|
 
  +
|{{DD3}}
|
 
  +
|{{DD4}}
|
 
 
|}
 
|}
   
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</imagemap>
 
</imagemap>
   
{|align=center class="sortable" cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: border-collapse: collapse; background-color: white; color: black;"
+
{|align=center cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: border-collapse: collapse; background-color: white; color: black;"
 
![[Mushroom Cup]]
 
![[Mushroom Cup]]
 
![[Flower Cup]]
 
![[Flower Cup]]
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==Battle Courses==
 
==Battle Courses==
{|align=center class="sortable" cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: border-collapse: collapse; background-color: white; color: black;"
+
{|align=center cellspacing="1" cellpadding="1" border="1" style="text-align: center; width: 100%; margin: border-collapse: collapse; background-color: white; color: black;"
 
|-
 
|-
 
! scope="col"|[[Cookie Land]]
 
! scope="col"|[[Cookie Land]]
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Main article: [[Mario Kart: Double Dash!!/Shortcuts]]
 
Main article: [[Mario Kart: Double Dash!!/Shortcuts]]
 
==Trivia==
 
==Trivia==
*This is the only Mario Kart game to feature Shine Thief, and this is the only Mario Kart game to have two players on a kart.
+
*This is the only ''Mario Kart'' game to feature [[Shine Thief]], and this is the only ''Mario Kart'' game to have two players on a kart.
*This is the last Mario Kart game to feature just new courses.
+
*This is the last ''Mario Kart'' game to feature just new courses.
 
*A first run production of the game included a limited bonus disc inside the case in a second holder with exclusive content related to other Nintendo games.
 
*A first run production of the game included a limited bonus disc inside the case in a second holder with exclusive content related to other Nintendo games.
   

Revision as of 14:58, 16 March 2014

Template:MusicPlayer


Mario Kart: Double Dash!! is a racing video game developed and published by Nintendo for the GameCube. It is the fourth game in the Mario Kart series.

Gameplay

Double Dash!!

The Double Dash!! technique, one of the new elements in this game.

Double Dash!!'s gameplay vastly differs from and improves on it's predecessors in many ways; since the player can pick not one character, but two - one to drive, and one to use items. In addition, the player is able to use karts that are not the characters' (Mario and Luigi can use Yoshi's kart, for example) depending on their class, whether they are heavyweight, middleweight, or lightweight. Not only this, the power slide has been improved; if the player makes blue sparks while power sliding, a mini turbo is performed. The rocket start is also improved as the Double Dadsh!!, in which both team members perform it when the Pre-race countdown is finished. There are sixteen courses to race on. Each cup features four tracks. Five different cup races are available, one of which is the All Cup Tour, featuring all sixteen tracks in random order (except for the first, Luigi Circuit, and the last, Rainbow Road). Each track is also playable in "Mirror Mode," where the tracks are mirrored; however, Mirror Mode is only available for 150cc.

This installment also features multiplayer battle modes. As in previous installments, the battle arenas are enclosed, with varying architecture and a constant arsenal. In addition to the balloon-popping game, which has been the standard Mario Kart battle game, two new battle systems are included. The first, called "Shine Thief", involves capturing a Shine Sprite and maintaining possession of it for a set time period. The second, called "Bob-omb Blast", uses only colored Bob-ombs, and utilizes a trade-off point system that requires the players to succeed in attacks, while also avoiding those directed at them.

Aside from the many drivers available, numerous other Mario characters play minor roles in the game. Lakitu reprises his role as the referee, signaling the start of each race, alerting players when they complete a lap, warning them when they are going the wrong way, and returning drivers to the racetrack when they fall into dangerous areas. Shy Guys, Piranha Plants, Goombas, and Wigglers are also present in the game, and serve as obstacles for the driver to avoid. Toadsworth drives the winners of a cup during the victory celebration. Piantas and Nokis from Super Mario Sunshine also cheer players on certain courses, such as Peach Beach and Daisy Cruiser, and form much of the crowd at victory ceremonies (held at Peach Beach). Classic Mario series characters, including Donkey Kong Jr., can be seen in the crowds around Waluigi Stadium.

The game includes 21 karts to choose from. They are categorized by weight. Generally, lightweight karts have good acceleration and handling, and are easily able to traverse rough terrain, but have low top speeds, can be knocked around by larger karts, and can only hold light characters. Heavyweight karts usually have high top speeds, can knock around many smaller karts, but they have poor acceleration, steering, off-road handling, and can only be manned if there is at least one heavy character. Middleweight karts' performance are well-balanced, but they cannot hold heavy characters. However, there are exceptions to this, such as the Barrel Train and Boo Pipes. Of 21 karts available in all, only eight are available from the start. The other 13 may be unlocked by successfully completing races and finishing the game. Although everyone has one kart, the twenty-first kart is the Parade Kart that Toadsworth uses to drive the first place winners. This car the best stat ratio (4 stars for speed and weight; 3 stars for acceleration) and any combination of characters can drive it, but it takes the longest to recover from flipping over.

A notable attribute of Double Dash!! is that it allows LAN play using the GameCube broadband adapter. Up to eight GameCubes can be connected, allowing for 16 player multiplayer games (two players controlling each kart).

Teams

Initially playable

Unlockable

Karts

Each character has one kart.

Name Image Owner Speed Acceleration Weight
Red Fire Red Fire - Artwork - Mario Kart Double Dash!! Mario Gold starGold starGold star Gold starGold starGold star Gold starGold starGold star
Green Fire MKDD Green Fire Luigi Gold starGold star Gold starGold star Gold starGold star
Heart Coach Heart Coach Peach Gold starGold star Gold starGold starGold starGold star Gold starGold starGold star
Bloom Coach MKDD Bloom Coach Daisy Gold starGold starGold star Gold starGold starGold star Gold starGold star
Turbo Yoshi File:064.jpg Yoshi Gold starGold star Gold starGold starGold starGold star Gold starGold starGold star
Turbo Birdo Turbo Birdo Birdo Gold starGold starGold star Gold starGold starGold star Gold starGold starGold starGold star
Goo-Goo Buggy Googoobuggy Baby Mario Gold star Gold starGold starGold starGold starGold star Gold starGold star
Rattle Buggy MKDD Rattle Buggy Baby Luigi Gold starGold star Gold starGold starGold starGold star Gold starGold star
Toad Kart MKDD Toad Kart Toad Gold starGold star Gold starGold starGold starGold star Gold starGold star
Toadette Kart MKDD Toadette Kart Toadette Gold star Gold starGold starGold starGold starGold star Gold starGold star
Koopa Dasher Koopa Dasher Koopa Troopa Gold starGold star Gold starGold starGold starGold star Gold starGold star
Para Wing MKDD Para Wing Koopa Paratroopa Gold star Gold starGold starGold starGold starGold star Gold starGold star
DK Jumbo Dkjumbo Donkey Kong Gold starGold starGold starGold star Gold starGold star Gold starGold starGold starGold star
Barrel Train Barrel Train Diddy Kong Gold starGold starGold starGold star Gold starGold star Gold starGold starGold star
Koopa King Koopaking Bowser Gold starGold starGold starGold starGold star Gold star Gold starGold starGold starGold starGold star
Bullet Blaster MKDD Bullet Blaster Bowser Jr. Gold starGold starGold starGold star Gold starGold starGold star Gold star
Wario Car Wariocar Wario Gold starGold starGold starGold star Gold starGold star Gold starGold starGold starGold star
Waluigi Racer Waluigi's Waluigi Racer Waluigi Gold starGold starGold star Gold starGold starGold star Gold starGold starGold star
Piranha Pipes Piranhapipes Petey Piranha Gold starGold starGold starGold star Gold starGold star Gold starGold starGold starGold starGold star
Boo Pipes Boopipes King Boo Gold starGold star Gold starGold starGold starGold star Gold starGold starGold starGold starGold star
Parade Kart MKDD Parade Kart All Gold starGold starGold starGold star Gold starGold starGold star Gold starGold starGold starGold star

Music

Make a separate section for this and actually put files.

The music for Mario Kart: Double Dash!! courses is as follows:

Tracks

Mushroom CupFlower CupStar CupSpecial CupAll-Cup TourCup Icons DD
About this image
Mushroom Cup Flower Cup Star Cup Special Cup
120px-Mushroom2 120px-FireFlower-MK7 Star Crown
Luigi Circuit Mushroom Bridge Sherbet Land Wario Colosseum
Peach Beach Mario Circuit Mushroom City Dino Dino Jungle
Baby Park Daisy Cruiser Yoshi Circuit Bowser's Castle
Dry Dry Desert Waluigi Stadium DK Mountain Rainbow Road

Battle Courses

Cookie Land Nintendo GameCube Block City
640px-CookieLand-BobombBlast-MKDD 1
640px-NintendoGameCube-ShineSprite-MKDD
640px-BlockCity-BalloonBattle-MKDD
Pipe Plaza* Luigi's Mansion Tilt-A-Kart
640px-PipePlaza-BobombBlast-MKDD
MKDD Luigi'sMansion
640px-Tilt-a-Kart-BalloonBattle-MKDD

Items

Normal Items

Special Items

Every character has their own special item. Different combinations means a wide variety of items. For example, if someone were to play as Toadette, another player were to play as Baby Mario/Luigi and they controlled the kart together, they would be able to get Golden Mushrooms and the Chain Chomp occasionally.

Glitches

  • If you perform a Double Dash in 2P Co-Op Mode, the character in the back will keep on flying until you fall, use an item, or is hit by a hazardous item.

Shortcuts

Main article: Mario Kart: Double Dash!!/Shortcuts

Trivia

  • This is the only Mario Kart game to feature Shine Thief, and this is the only Mario Kart game to have two players on a kart.
  • This is the last Mario Kart game to feature just new courses.
  • A first run production of the game included a limited bonus disc inside the case in a second holder with exclusive content related to other Nintendo games.

External Links