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Mario Circuit (Wii U)

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Starman (Mario Kart Wii) This article is about a course from Mario Kart 8. Starman (Mario Kart Wii)
For a list of courses with the same name, see
Mario Circuit.


Mario Circuit is the first course of the Flower Cup in Mario Kart 8. This Mario Circuit's layout is designed after the Möbius strip (a closed surface consisting of only one side) to make full use of the new anti gravity aspect of the game.

The staff ghost kart setup is Mario driving a Standard kart with Standard tires and a Super Glider.

Layout

Mario Kart 8

The track follows a single path that twists around near the beginning. The track remains fairly simple in terms of design. Players start on the straightaway and shortly after, there is a turn to the left; a white bridge which starts the anti-gravity section must be crossed first.

The track then turns to the right shortly after and starts racing underneath the finish line. After a left turn, the racers cross the white bridge again, which twists the track back to normal and after another right turn, the racers approach a gliding ramp and Goomba Towers before the finish line.

Shortcuts

  • At the final turn, players can boost through the sand instead of taking the turn.

Gallery

Trivia

  • This track is one of the three courses in Mario Kart 8 where the starting banner can be interacted through gliding. The other two courses are DS Wario Stadium and 3DS Neo Bowser City.
  • This is one of six courses in Mario Kart 8 where at least one anti-gravity zone doesn't end with a trick ramp or glider ramp, the others being Water Park, Twisted Mansion, Rainbow Road, N64 Rainbow Road, and Wii Wario's Gold Mine.
  • This track has the second lowest obtainable coin count in the game, but has the lowest non-DLC course coin count, with only 22 physical, collectible coins on the stage.
  • A beta version of this track called Test exists in the game.
  • This course is designed after the Möbius Strip, a mathematical topology consisting of a single side in a closed loop surface. In a Möbius Strip, if an object travels along the length of the loop, it would traversed the both sides of the strip without even crossing an edge.
    • In-game, the racers travel along the circuit in a similar manner as an object travels along the Möbius Strip.


Previous track:
Thwomp Ruins
Current track:
Mario Circuit
Next track:
Toad Harbor
Previous track:
None
Recently reappeared in:
None
Next track:
None


Mario Kart 8 courses
Nitro cups Mushroom Cup Mario Kart StadiumWater ParkSweet Sweet CanyonThwomp Ruins
Flower Cup Mario CircuitToad HarborTwisted MansionShy Guy Falls
Star Cup Sunshine AirportDolphin ShoalsElectrodromeMount Wario
Special Cup Cloudtop CruiseBone-Dry DunesBowser's CastleRainbow Road
Retro cups Shell Cup Wii Moo Moo MeadowsGBA Mario CircuitDS Cheep Cheep BeachN64 Toad's Turnpike
Banana Cup GCN Dry Dry DesertSNES Donut Plains 3N64 Royal Raceway3DS DK Jungle
Leaf Cup DS Wario StadiumGCN Sherbet Land3DS Music ParkN64 Yoshi Valley
Lightning Cup DS Tick-Tock Clock3DS Piranha Plant SlideWii Grumble VolcanoN64 Rainbow Road
DLC cups Egg Cup GCN Yoshi CircuitExcitebike ArenaDragon DriftwayMute City
Triforce Cup Wii Wario's Gold MineSNES Rainbow RoadIce Ice OutpostHyrule Circuit
Crossing Cup GCN Baby ParkGBA Cheese LandWild WoodsAnimal Crossing
Bell Cup 3DS Neo Bowser CityGBA Ribbon RoadSuper Bell SubwayBig Blue
Battle Courses Mario CircuitToad HarborWii Moo Moo MeadowsGCN Dry Dry DesertSNES Donut Plains 3N64 Toad's TurnpikeGCN Sherbet LandN64 Yoshi Valley

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