FANDOM


Coin Runners is a Battle Mode introduced in Mario Kart Wii. In this mode, players are split into two equal teams with a three minute time limit, and coins are scattered all over the battleground. Players can pick up coins by running over them. More coins will fall from the sky periodically until a certain amount of them are on the field, then they will stop falling (unless coins go out of bounds, in which case they will disappear and reappear at a random spot on the field). Getting hit by a Banana Peel or a Fake Item Box causes the player to lose three coins, while getting hit by most other items causes him to lose half of his coins rounded up (with a minimum of three). Getting hit by a Star or a Mushroom causes the rammer to steal 3 coins. At the end, whichever team has the most coins wins the round. The battle game returns in Mario Kart 7 and it has a two minute timer. In addition, the battles can now be played by themselves, but no player may possess more than ten coins during a round, like in regular racing. The European version of this game refers to Coin Runners as Coin Battle. In Mario Kart 8 Deluxe, Coin Runners is back this time the time limit is set by you and can range from 1-5 minutes also, just like Mario Kart Wii, players can hold as much coins as they like, however coin runners this time is a lot more hectic as there will be other players can carry 30 coins due to the removal of the Spiny Shell, Mega Mushroom, and POW Block (the Mega Mushroom and POW Block, along with the Thunder Cloud and Fake Item Box, don't appear in any Mario Kart games after Mario Kart Wii).